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IFTools

A collection of tools for Interactive Fiction

BinaryChunk

Namespace: Casasoft.IF.GBlorbLib

Represents a binary chunk of data.

public class BinaryChunk : Chunk, IChunk

Inheritance ObjectChunkBinaryChunk
Implements IChunk
Attributes NullableContextAttribute, NullableAttribute

Properties

Content

Gets or sets the content of the binary chunk.

public Byte[] Content { get; set; }

Property Value

Byte[]

Name

Gets or sets the name of the chunk.

public string Name { get; set; }

Property Value

String

Length

Gets or sets the length of the chunk.

public int Length { get; set; }

Property Value

Int32

Address

Gets or sets the address of the chunk.

public int Address { get; set; }

Property Value

Int32

ResourceID

Gets or sets the resource ID of the chunk.

public int ResourceID { get; set; }

Property Value

Int32

Constructors

BinaryChunk()

Initializes a new instance of the BinaryChunk class with a default name.

public BinaryChunk()

BinaryChunk(String)

Initializes a new instance of the BinaryChunk class with the specified name.

public BinaryChunk(string name)

Parameters

name String
The name of the binary chunk.

BinaryChunk(Byte[], Int32)

Initializes a new instance of the BinaryChunk class with the specified data and offset.

public BinaryChunk(Byte[] data, int offset)

Parameters

data Byte[]
The byte array containing the chunk data.

offset Int32
The offset within the byte array where the chunk starts.

Methods

Export(String)

Exports the binary chunk to the specified file.

public void Export(string filename)

Parameters

filename String
The name of the file to export to.

Write(Byte[], Int32)

Writes the binary chunk data to the specified byte array at the given offset.

public void Write(Byte[] data, int offset)

Parameters

data Byte[]
The byte array to write the chunk data to.

offset Int32
The offset within the byte array where the chunk data should be written.

IsResource()

Determines whether the chunk is a resource.

public bool IsResource()

Returns

Boolean
true if the chunk is a resource; otherwise, false.

FileExtension()

Gets the file extension for the binary chunk based on its name.

public string FileExtension()

Returns

String
The file extension for the binary chunk.

ResourceType()

Gets the resource type of the chunk based on its name.

public string ResourceType()

Returns

String
Resource type or empty string if unknown